I'm trying to build a game using Unity3d to run on the Google TV emulator. I've come to know that Google TV does not support NDK and Unity3d generates native code so basically I can't run Unity3d apps without native support. I've also read the forum topics here on GTVHacker on how to setup Unofficial NDK support for GoogleTV. I'm having some troubles with it though. The step to build the SDK fails giving error:
"fatal error: limits.h: No such file or directory, compilation terminated"
First off, I would like to know if it would be possible to run Unity apps using this procedure? (Unity requires mono)
Secondly, Please help me build the NDK provided by GTVHacker to test my app on the emulator.